7TV by Crooked Dice is amazing. Although its default setting is cult spy-fi, the system is so well designed it can be used for any sort of modern or science fiction skirmish.
On Saturday we used it to play a Rogue Trader-esque game and it worked a treat. The forces involved are Ian's Rogue Trader Stannilas Laird (Underworld Boss) and crew set against my Illuminati band.
I think this is set to become our go-to skirmish ruleset. It's hugely fun and full of character. The main book and its supplements also include a generous range of scenarios that can easily be adapted to the setting at hand.
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Illuminati Band (L-R) Slymenstra (Ninja) Short Connery (Cultist) Crispin Quentz (Navigator/Inhuman Servitor) Nook Hackard (Security Guard) Malloway (Tech-Priest) Larith Graziel (Eldar Merc/Lackey) Luthor Reborn (Unhinged Toff) Jeramo Groon (Security Gaurd)
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Molloway the Tech-Priest advances under the leadership of Luthor Reborn. |
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Luthor is aware of dog-things to the left as the crew advance on the objective in the hangar. |
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Woof woof gragghh! |
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The "dogs" attack Larith and Quentin |
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Darryl Black the Astropath and Arena Girl take position on the landing pad |
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As Luthor is ambushed by Gene Zymmonds, Molloway announces he has been bought by the opposition. |
Following Luthor's death and an ungodly number of his team being bought out by Rogue Trader Laird, we conceded. Only the Navigator Crispsin Quentz was left alive and he had a terrible headache.
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